AI Insights · Timothy · January 2025
Top 5 Slime Games on Android in South America Q4 2024
Explore the performance metrics of the top slime games on Android in South America for Q4 2024, featuring trends in downloads, revenue, and active users.
In the fourth quarter of 2024, the top slime games on the Android platform in South America showed diverse performance trends. According to data from Sensor Tower, these apps exhibited various patterns in weekly downloads, revenue, and active users.
My Talking Slimy Slime Pet Cat from Pixeland OU saw its weekly revenue fluctuate, starting at around $6K and peaking at $6.3K by the end of December. Downloads began at 28.2K, dipped mid-quarter, and then rose to 34.5K. Active users mirrored this trend, increasing from 116.5K to 135.2K.
Super Slime Simulator: DIY Art by Dramaton experienced a gradual increase in active users, starting at 318.9K and reaching 414.6K by December's end. Revenue remained relatively stable, with slight fluctuations, peaking at $137. Downloads were notably high, beginning at 83.9K and ending at 80.8K.
Bruno – My Talking Slime Pet also from Dramaton, had downloads beginning at 117.5K, dipping mid-quarter, then rising sharply to 131.6K. Active users dropped slightly from 806.6K to 792.5K. Revenue showed minor fluctuations, peaking at $117.
Fluid Simulation by DoGreat Technologies displayed a modest increase in active users, starting at 12.3K and reaching 11.2K by the end of the quarter. Downloads saw a steady pace, starting at 8.3K and ending at 6.3K, while revenue remained low, peaking at $40.
Rogue Slime from Quest Seeker Games had a significant increase in downloads, starting at 7 and peaking at 7.5K by mid-December. Active users rose from 70 to 6.1K, with revenue reaching $62 by mid-December.
For more detailed insights into these app performances, visit Sensor Tower.